They aren’t keeping it for obvious reasons, It’s like saying hey why aren’t the 2013 textures still aren’t on the platform? Same reason as to why these new materials are replacing old ones, if you did read the post, if not, they did address that they will add many more materials constantly, first they need a smooth transition.
Nothing here is a beneficial change, it’s creating work for developers and taking away something the majority liked for something a current minority likes.
Roblox is technically being lazy, that or cheap. It would not take them very long to make the old materials usable in the new system.
The problem lies in that Roblox’s excuse for not doing so is very much a premeditated excuse to try and blow off the criticism. The download times on mobile, judging by the average mobile user’s specs, would hardly be an increase. The current materials only take up about 40 or so MB from what I’m seeing. That’s not even a tenth of a gigabyte, and most people on mobile have internet fast enough to get that quickly. Even then, most developers have expressed that they would prefer a longer loading time in exchange for being able to mix/match these new materials with the old ones.
If Roblox allowed these side by side, nobody would be complaining at all and everyone would gain new materials as a result, and that’d be a good thing for pretty much everyone, which is what we’re trying to convince them of by protesting the update. OP mentioned that he is relaying these complaints to the people in charge, so there is a chance we can all walk out of this happy.
The problem is how much I would have to do to get it right, quite frankly, I don’t feel like recoloring and changing materials for a map that has a surface area of 49,000 studs on top of doing the same thing for all of my trains. It’s very overwhelming, especially since I’ve come so far already.
Fully agree with this - it’s insulting to be called “lazy” for refusing to fix something visually that wasn’t previously broken until some executives deep inside Roblox Corporation thought it would be a nice idea to screw over developers again.
I understand your frustrations, I went through it too. Trust me you will be so happy with the final results, I was overwhelmed too until I reached the final result. I was extremely happy then!
I have, in fact, I AM an avid user of it!
I made this with new materials and PBR floors, and some would say it’s my best build ever.
Not gonna lie, I get that the download time excuse is not as true as they say. Although when textures changed in 2014 was it, I don’t quite remember. Same thing happened kinda, new materials replaced old materials. That time the platform and the DevForum was locked to many talented developers who were unknown out there. So I get the part of “they had no saying in this”. Now that they do, I get it. I wouldn’t call them lazy nor cheap tho, they gave us all the fantastic good looking materials, I wouldn’t call that lazy nor chip.
I understand your frustration tho, I get it. I’m hearing all of you. I get everything you say, giving a try and studying them won’t hurt. You’ll be happy with the final results.
This looks beautiful! It’s just for some games with shadowmap or classic styled games, will loose it’s classicality. But what you did, you modified your game to fit with the style! It looks really good when people use it this way. I just hate the fact that they force it all upon us, alot of old games will loose it’s style. But yeah good job roblox! Just wish we had an option.
The amount of stuff I would have to change here is ridiculous, seen below is just the train collection. Please keep in mind that there are empty spaces because they are reserved for new sets.
Awesome, that’s the spirit!
We shouldn’t have to go through our games to fix something Roblox broke unless there is significant benefit for them doing such (i.e. FilteringEnabled)
I understand your frustration and thank you for your complement, worked for a good 2 weeks to reach the final product, I will never forget how annoying it was to change it all up. At one point all the glass materials were plain!! I had 100’s of lanterns in the game!!.. pain. True pain.
I wish they had that option too, I’ll miss some of the old materials, but that’s just how they want to keep the platform, so I understand. This although isn’t good news for old games, because some developers quit Roblox and now that this is coming out, their game might look a bit funky!
Like I said… we tried, and it’s not that I don’t want to believe the outcome will be nicer at the end, but I mean…
Do I even really need to say anything more? I’ve tried every material in the catalog of the new build, and there’s no good alternatives for sand. But here, the old sand looks undeniably better in every regard. What am I supposed to do to fix my builds now? Am I just supposed to throw out 6 years of work? (I did not spend 6 years on this model, but I have spent 6 years making hundreds of models and places.)
You got this, I’m rooting for you! It’ll look really good once It’s done, trust the process, I’ve experienced it!
For one, 10 seconds added to download time isn’t going to burden anybody. We already get updates all the time. Next, some of these materials just don’t look good for things, and some don’t have any substitutes. The new brick material doesn’t have any substitutes. The new grass doesn’t have any either. I don’t see any real reasons the old materials can’t stay. They’ve been here for years, what is wrong with keeping them now?
Alright poll time:
- Keep both sets of new and old materials
- Go ahead and replace the old materials with the new
- Scrap the new materials altogether
0 voters
- Go ahead and replace the old materials with the new
- Scrap the new materials altogether
- Integrate certain old materials into the new set of materials
0 voters
Hmm… One thing I’m realizing we didn’t account for very much so far is the player side of things, those who simply boot up Roblox and click a game. We here talking are all developers to some extent, but most people are not, and I think Roblox considers this change with them in mind more than us.
The player perspective will just be that suddenly, Roblox will look better, although there would be a rough transition time, and old games would look weird. With that perspective the pros obviously outweighs the cons.
Now kinda feels to me like we’re seen as some kinda acceptable casualty in that story…
I 150% understand your frustrations, I’m really sorry you have to go through this my friend. I mean I’m not Roblox, I was just a tiny bit annoyed that majority of this comment section did not thank them for their hard work on these new materials… but I for sure understand you. I know this may seem annoying to you. I mean there is nothing we can do, they’ve made the decision no matter how many times we yell or whine, they’ll still do what they want. Try concrete, see if you like that. If not, try to make a custom texture in Blender, I’m sure it can look really nice!
Something I forgot to mention, but there’s also an entirely different version called Global Rails: Classic, obviously being the original. Not only would I have to change everything for the remastered map and the updated trains, but also the classic map and trains because it is still a supported title. If I wanted to go the extra mile, I could also update all of the archived versions that lead up to this, which consists of at least ten completely different games.
Sorry for replying so much, this is just extremely frustrating.
Its sand, not cloth. Try texturing your clothing.