New Terrain and Parts Built-In Materials - Release Build

I just like how you ignored the feedback replies just to reply to the neutral ones. You’re all doing such a great job. :neutral_face:

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In how I see it, this has some okay textures but, most of them are completely terrible! In my defense it seems like ROBLOX has taken a step down for it’s new textures that just don’t fit in with it anymore,

It’s not a great way to start fresh with new texture’s considering the fact that most developer’s dislike this idea. And most builder’s will need to deal with the new change forced upon them so everything would need either replaced by tons of texture’s or someway replace the texture’s in the client.

I’m upset about this in my way, if they were atleast looked back to the old and new, maybe you’ve figured someway to make it better in my opinion.

But seems like it was start from scratch, sorry about this but I’m just disapproving of the terrible texture’s, they don’t even look good, but I guess most builder’s will have to fix everything after this has been implemented.

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“modernize”, you say. The new textures don’t even have depth and curves in them like the old ones did, looks like a step back for me.

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I think wood and brick is one of the worst case scenarios here

Old:


New:

I think the older wood texture looks much more polished and better. Better off adding the new wood as a seperate material.

Several other materials are also way too smooth, like concrete.

Old:


New:

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While I don’t support them completely replacing the old materials, some of your examples were a little nonsensical. They can easily be remedied by switching the color hue or just choosing another material altogether.

Though, I do understand your frustration on their blatant disregard on old materials and how much work you have to do now. Sorry you have to go through that now…

This is a very poor decision when it comes to removing the original materials. People literally rely on how the original materials work. Nobody wants to redo their entire game’s builds.

Additionally, you cannot modify a game that completely relies on basic materials. Are you expecting us to use textures? Textures can be heavily performant and literally take 5 textures instances to completely cover a base part. Even with these textures, it is not the same as PBR textures. PBR is currently restricted to only meshparts and does not tile despite Roblox claiming they would implement it a few months after June 2020(it’s been a year…)

Lastly, this update sucks. It brings more bad than good. This ruins even more classic games and those that go for a said classic look. I like the idea of new materials, but adding new materials is most definitely not liked. If anything give the developers the ability to make their own materials before releasing this update.

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New materials look great. Instead of replacing old ones OR having a legacy mode, the new ones should be seperate from the older ones, or have an extra button in the choose material menu to choose from the old “pallette”, so developers using the older ones can use the new materials alongside it.
Other than that, they look great!

Edit: Instead of having choose older materials, they could just be added to the list, for the same reason.

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This also applys with the old ones.

yup, but the new materials put alot more detail into their roughness and normal maps that won’t show with the old lighting settings.

Developers - those who thrive and have brought ROBLOX to the point where it is now:
“Looks good, but we’d desire the option to swap between old and new materials.”

Response:
“afTeR a LOt oF cOnsiDerAtiOn, wE hAve dEciDed tHat wE aRe gOinG tO coMplEteLy rEpLaCe tHe oLd maTeriAls wiTh thE imProVeD oNes”

Could’ve met in the middle here and, rather than keeping the old or solely the new, have the option for both, similar to all different lighting technologies. I believe ‘Compatibility’ replacing ‘Legacy’ was done for a reason…?

PS. the more options, the more variety and freedom you have to build and express yourself when creating a game ahem* ‘experience’. :wink:

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You’re using the old build. The newer one has a completely new wood texture.

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I think this whole thread really goes to show how little Roblox actually cares about its developers

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The old material folder is 100mb. Which means just from materials it would take 200mb. Not just that they wanna add more materials so it might be around 220 or 230mb, maybe even more. Though they could stream the old textures like how they do with custom materials. It might be slower rather if it was downloaded but its better then ruining what a games artstyle was going for.

I’m disappointed, Us Developers spend countless Hours pouring our hearts out into our projects just to have it Ruined by something we don’t even have the Option To Disable, I can’t how many total hours Developers will spend revamping entire maps and textures due to something they can no control over.

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I agree. Even some of the most famous ROBLOX developers (wsly for example) were ignored in the process. It’s really annoying that I’ll have to remake like, idk, 12 games with over 10000 parts each to make my games look “better”? ROBLOX seems to only pay attention to what it wants to hear; the 5% of the dev population who actually support this decision. This is terrible.

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Make sure your settings are on the heights and the enviroment diffuse and specular scale at 1. It makes materials look so much better. But in some scenarios it does look pretty bad.

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Can we at least be able to use tiled surface appearance textures before this releases? It doesn’t have proper functionality yet, and having something like this before the new materials release would help to mitigate the lasting effects (for the developers struggling with newer materials)

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After only some experimenting, I can say for certain that using these new materials to build on a miniature scale is frustrating and difficult without the use of old materials to account for the representation of things in general in relation to texture.

Literally the bare minimum effort, and even that much effort doesn’t really provide promising results.

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Does it look like ROBLOX cares? NO! If you haven’t seen, they’ve ignored literally thousands of devs asking for an option. So… yeah. It’s a fiasco.

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So in other words, you already managed to ruin my game that isn’t even finished yet? Thanks Roblox!

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