Awesome update! These new terrain features are really helpful for developers, and you’ve all done a great job with them, I’m also really appreciative of how you listened to the community to see what we wanted in these tools and made them into fruition, awesome job!
Amazing update! Have been testing it since it was released to beta and I must say it really adds to world-terrain building techniques. I’m glad it’s now public after a short session of bug fixes and feedback.
Will we be seeing custom terrain textures anytime soon ? The ability to make our worlds look vastly different from others would be greatly appreciated, rather than all using the same textures.
Could there be an option to use the old terrain editor? This current one has messed up the creation of our game’s map and made it harder to place down water in regions where we want it. Now, there’s no way to get smooth terrain water to blend smoothly with underlying surfaces without completely deforming the bottom.