Next Gen Explorer Beta: Performance and Quality Improvements

Totally hear you. We want to add icon support shortly so stay tuned for that. We definitely feel your pain with smooth scrolling – we plan on fixing this in the new year.

11 Likes

I already have a pull request up to fix this. I expect it to deploy in about a day or so.

10 Likes

Hi!

Could you explain more about “a way to zoom”?
Right now if you are in Explorer and Press “F”, you can quickly focus on the selected item. Is it something matching your expectation?

7 Likes

Love this update! However, I really wish the plus icon was right next to the instance name like the old version, and I hope we can configure the padding through the explorer settings in the future. (Perhaps a slider or a box that we can input values in that allows us to change the padding to a certain level?)

15 Likes

I don’t believe this will mess up icon packs; you should still be able to use custom icons.

If this is true, I wonder why they even added this. It’s like when you move your mouse and the camera moves 3 seconds after.

Judging from images sent in the thread, It looks ALMOST the same as before. I think this is a good thing.

4 Likes

Impressive!
The only immediate issue I’m facing is that when I’m dragging instances around the explorer, I can’t scroll up and down the explorer with the middle mouse wheel (whilst holding down left click on an instance and dragging it). it’s pretty janky/glitchy - probably something to do with the smooth scrolling behaviour?

5 Likes

Already been not-so-secretly daily driving this for the past couple of days, and I have to say - I really like this!

I noticed keybinds get all sorts of messed up while you’re in the Script Editor though - it’s a royal pain in the bum to copy, paste, duplicate or delete scripts while I’m working :laughing:

Other than that, a big fan of everything going on here! I personally quite like the smooth scrolling, though I do wish it was properly running at my monitor’s native refresh rate - it barely hits 60 FPS on my big screen while scrolling through a large place file due to the amount of UI on the screen.

14 Likes

Known issue, I know the fix, expecting it to be knocked out in January.

10 Likes

Just deployed some pretty dramatic performance fixes. Can you restart Studio until you see the title bar saying Explorer (v0.7), and see if that improved anything?

10 Likes

Oh sorry, I mean changing the text size so we can display more content in the explorer list at once.

11 Likes

No, it is more spaced out.

5 Likes

Added the issues that I noticed so far (the last few days). I’m sure that some are already known though.

Thanks to the team behind this!

4 Likes

Unfortunately not. And I guess you get a free error message too! - I have no idea when or why that came up.

3 Likes

This is a game changer to the point I might switch to this.

Awesome for QOL, not much to say here.

I love options!

3 Likes

Darn, think you can send a microprofiler dump? How to post a Bug Report - #14 by Roblox

2 Likes

Thanks for this feedback, we’ll definitely take this into consideration :+1:

8 Likes

Does it not look cluttered with everything close to each other?

I personally believe we should be able to customize the spacing for ourselves using the new options menu. (ashvin take notes)

3 Likes

Looks great so far, only issue that I found currently is that the PluginDebugService, is sorted by Name and is not pinned at the top like it was before, so you would always have to scroll down to edit/update your local plugin.

With the Beta:
image

Without the Beta:
image

3 Likes

Wow so good it looks and works, way more better.

2 Likes

A fix for this is in flight, should hopefully come tomorrow.

3 Likes