Next Gen Studio UI Preview is here! [Beta]

A new language maybe “robloxiaans”

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When get this fixed it blocks my navbar

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FYI the change they’re talking about is actually new and separate to the collaborator update - I’m guessing you got confused here :sweat_smile:

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For your own profile on the far right, Studio now displays it as your avatar headshot instead of your username. I think there’s also been some changes to the icons around here. Looks good!

Also a bug I just came across; the little popup text can be cut off by the edge of your screen when hovering over it here.
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The collapsing mechanics are broken. When you click a tab while the ribbon(?) is collapsed, it’s supposed to open a little temporary popover window. It’s not supposed to expand the ribbon and expect me to double-click it to collapse it again. You also cannot single-click the currently selected tab to open it.

Starting from a collapsed ribbon with the tab I want selected, I have to:

  1. click some tab I don’t want
  2. click back on the tab I want
  3. do the action
  4. double click to collapse the ribbon myself

It should be like this:

  1. click the tab
  2. do the action and the popover closes itself

The long-press dropdown mechanics are also broken. Releasing the mouse button should activate the thing the cursor is hovering over.

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Yeah we are aware of this issue with tooltips and it should be resolved soon.

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Yes thanks for your feedback. I mentioned this briefly before but this was just a quick change we made and not the final interaction. We have some work to do with how we handle mouse hovers to get the interactions we would like to do.

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will this be optional when its fully out?

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Oh the new Home menu is back.

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When can we get the ability to play test simulated servers on studio again?

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I don’t see mine like that… still the old home screens.

Not everyone has it at the moment

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Will the Game Explorer tab be back?

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Since there is much talk of the Studio Home Page/Screen here, I would like to know if a previous discussion we’ve had (PM), if it will be included ?
I can’t see myself, since I don’t have access to the new layout yet.

As discussed, an experience set as “FREINDS”… below…
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Is not displayed on the home screen as “FRIENDS” … but rather as “Public”.
Friends is much used Tester among friends or unknown testers (who are not part of creation)
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As discussed… this could cause a game Leak ahead of release, if both “Friends” & Public are shown as Public - when they are not.

And then Finally - TABS on the Home screen
Will they Extended making our own Tab creations on the Home Screen ?
This could be very helpful helpful when you are working on 2 or more major projects, and separate it from all the other recently opened testing projects (looking at previous scripts etc) - as it causes a lot of clutter, when you are trying to quickly find relevant projects.

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personally, looks pretty good. my only issue with this is that there’s no little arrow to hide the topbar ui, and show when i click on topbar buttons like Home, etc, like in the previous.

from now on i’ll try sticking on this new ui. hope to see more changes to it!

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double click the top bar or right click it and a context menu will appear to do that

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Seriously?

I´m literally feeling like I need to create my own version of the Studio´s Ui. There´s not a single post on the DevForum saying the new Ui is generally bad. The whole UserInterface is for “kids” to play with. Everytime I open Studio I´m turning mad and getting unmotivated because of roblox just making it worse for the “good” ones.
It looks like a joke to me. Compare this with unprofessional development softwares like UE_5…
Is it optimized for mobile? Some people wouldn´t even get I´m joking.


What I don´t like

  • Unprofessional look coming from the too clear Ui + the rounded edges everywhere
  • Do I have to feel like being new to studio? I don´t want tutorials on my front page. What I like about the new front page which also has to be selected everytime after opening studio is that u can open your places from there… A problem fixed in another way
  • A professional doesn´t need an userInterface which tells you images are loading (place´s images). The animation makes me feel like in the also “trash” Roblox desktop app. Thanks for letting me feel like in a roblox app.

My example

My example for the Ui I prefer is the one of a professional recording Studio. It shows that it´s about the system, not the perfect look of the userInterface.
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I believe that the Ui designers of the new Studio were forced to create this way because of the new Ui roblox will be… which I´ll also hate ofc. So I don´t mean anything bad to the Studio´s Developers.

Did you even read the replies from a while ago from this post?

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If you don’t like it

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If you want to compare roblox to UE5 why not go to UE5 if you like it so much? Heard unity is pretty cool, if you want more simple Godot shares a similar language to Roblox. You aren’t being held hostage here, if you don’t like the update don’t use it but don’t complain when it becomes the default. You can attempt to throw in your suggestions now as they’ll be reviewed but as a beloved roblox staff said almost 10 years ago, DAW Interfaces in 2024? That is so 2004.

(quote from staff, gave me a chuckle)

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Yes we are going to be updating the cards/tiles soon with a lot of community feedback incorporated. We aren’t showing “Friends” because the endpoint we hit to retrieve the listings isn’t providing that. We’ll chase it down!

We are mostly thinking about the ability to pin places to give some control over quick access but totally open to other ideas here. Maybe we could build upon the pinning idea and let you pin to a specific tab and also let you create new tabs?

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