Edit (3/18/2020): This project has been suspended. It is no longer for sale from the plugin marketplace. The main feature of Nexus Git (external syncing) is no longer needed since Rojo 0.6 has two-way syncing.
This thread is in Cool Creations intentionally for 2 reasons:
It is not free (1,000 Robux through Roblox) unless you build the client yourself.
- It is not ready for full production use. There is enough missing features and known bugs that prevent it from being easy to recommend.
Rojo is a well known tool for using external editors, but can only be used to sync into Roblox Studio. If you use Roblox Studio as your only text editor, you are unable to contribute to Rojo projects since Rojo can’t sync out of Roblox Studio. There is a GitHub issue for this, but it hasn’t had any update since May of this year. Additionally, using Git requires you to constantly switch windows if exporting files was to exist. Nexus Git fills these holes, by allowing you to import and export Rojo projects and perform Git requests from inside Roblox Studio.
For setting it up, see the GitHub pages for information about setup.
“I use Rojo. Should I use Nexus Git?”
The only feature Nexus Git has that Rojo 0.5 doesn’t is being able to sync out of Roblox Studio. If you frequently do bug fixes and testing in Roblox Studio or you need to regularly export things like models, this can be helpful. Other than that, Rojo is a different workflow and should not be replaced with Nexus Git.
“Why not just use Rojo?”
This thread shouldn’t be a discussion about using Rojo, because there are cases where Rojo can be tricky. Doing constant quick play tests in Roblox Studio on something like a laptop can require constantly switching windows, which slows down development. Rojo has its own advantages that should be considered if you are looking for a different workflow, which are covered in other threads.
Why Isn’t It Free?
Nexus Git was a massive project spanning several months. Due to the really small target market, I am assuming those who want easy updating are willing to pay the 1,000 Robux ($3.50 in DevEx, $12.50 from buying Robux) price tag. If you don’t want to pay for it, there are instructions on how to export the files to Roblox Studio and save it as a plugin.
If you have feedback or bug reports, consider using GitHub issues since it is much easier to handle than replies to this thread.