Hi there! Sorry that you’re running into this! Can you share the link to your game? We’ll take a look.
Oh, and can you include the date/times when this happened? When did you upload the csv file, and how long has it been? Do you have players actively playing your game or are you playing the game yourself via Studio?
Im not sure if this was already happening, I didnt keep track of how many entries there were because most of them were accidental strings that were not supposed to be translated, so instead of clearing them by hand I uploaded the empty translation csv.
I uploaded the csv file sometime yesterday, cant say when for sure since I deleted the file though.
Hmm this happened to me a long time ago, but I forgot when. Is this still happening? This issue still persists for others like scrapper effect and automatic text not capturing. These past issues have not been taken seriously by roblox
I assumed that by Automatic Translation it meant that it would just do everything automatically, so I disabled it for now (Turning it off wouldnt stop the entries from being added by the automatic scraper, right? Just to make sure I enabled simplified Chinese, but nothing changed)
Entries showed up around 2 days ago, forgot to make a reply here (whoops)
Yes, around 200, but only 4 people have access to the admin panel
Nope, I havent joined in a while
Only some, like nametags and such
I realized that this might be a replication issue? Only the admin panel is added to PlayerGui serverside, the rest of the UI is parented locally from ReplicatedStorage to PlayerGui, could that be the cause?
Thanks for all the answers! Can you try playing the game yourself? We have the threshold for scraping text set much lower for the dev. If that doesn’t fix it, we’ll dig a little more.
Don’t think it’s a replication issue, because we will capture most text that is rendered to players (above a certain threshold).