Hi, I’m having issues animating a stasis chamber for my game.
Link to video:
As seen in the video, I’m trying to animate the glass, but it doesn’t move it, and instead moves the base to the opposite direction. I’m not sure why this happens.
I’ve tried setting the base to a meshpart, and I can’t set the glass to a specialpart because it needs to be doublesided (idk why but normals are inverted)