Reproduction Steps
All details here:
Studio is not correctly showing the normals of the object imported from Blender
Expected Behavior
There should be no difference in the imported visual result, since the faces are correctly oriented within Blender, as indicated in the post above
Actual Behavior
The post above shows what happens
Issue Area: Studio
Issue Type: Display
Impact: High
Frequency: Constantly
2 Likes
Reditect
(Reditect)
#2
Heyo. I may be wrong, but it seems this bug wasn’t an issue with Roblox. Rather, it was the mesh itself and it’s vertexes.
1 Like