When i attach a bone or an attachment that is inside a bone to an attachment inside a part with a rigid constraint the object that is attached is not moving according to the bone position and rotation.
robloxapp-20240917-0905314.wmv (1.1 MB)
here is the place file to test the issue(You have to upload the animations inside the dummy so they can work)
brokenAnimations.rbxl (830.2 KB)
frequency: Constantly
Device: windows 10
Expected behavior
The object should stick to its bone position and rotation.