I’m playing this game on a high end rig (2080 RTX).
There is a lot of shadow popping and a lot of terrain LOD popping.
For instance, in tunnels, the shadows just stop halfway down the tunnel.
Meanwhile my video card is chilling. Looks like there is room in VRAM to 4x the shadow maps.
I manually cranked in-game gfx quality to the max. I don’t think the max is high enough. Maybe Roblox is using hard-coded thresholds for things like shadow distance that are out of date vs. newer hardware?
Here is some terrain that is LODing, in my opinion, unnecessarily (along the top by the power lines). Also another texture pass on it wouldn’t hurt.
The game is good, everyone should check it out.
This tunnel is not lit, those are artifacts.