Updates to Streaming Enabled

Adding on to this:

The current LoD is unacceptable for large worlds where terrain is a vital part of the gameplay.

In our game Glacier we have vehicle and infantry warfare, and this kind of terrain distortion ruins the possibility of long range combat or open fields.

Additionally, streaming takes 4 seconds (yes, 4 whole seconds) to load in the terrain when teleporting to different areas of the map. Faster join times are good, but not at the cost of making the game unplayable.

These features are also still very much needed:

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