Any plans on adding ‘durability’ system to melee weapons such as the sword?
I always found it very strange that this combat system DIDN’T support custom damages from the get-go. That’s kind of what turned me off from using it when it was released.
v0.6.1
Fixed a bug where weapons that do not have their damage set will break.
Follow the installation instructions on my last post to update AMS.
Any plans to add a toggle for the custom backpack to be disabled, so that it uses the default roblox backpack? The system is rather limiting in that aspect, which is a shame. Edit: It would also be nice to be able to disable the welding to torso, so that we could implement our own holstering system.
The infinitum Community discord has an AMS help section if you want any help with things or to find out more about what it can do (AMS can do more than you think)