Blender 2.8’s real-time rendering engine is amazing! But, the new update also allows for some cool modifications of the UI systems. Anyways, I was excited to learn the new mechanics, and get back into 3D modelling in Blender. So, I made this:
Nice work! I quite like the model’s cartoony art style. I also agree with @Minstrix that the longer blade looks a lot better.
As @21stPsalm and @HabibiBean have already touched on, if I were to offer any suggestions, I’d suggest adjusting the handle a little to help match the style and proportions of the rest of the model. I think the extrusions on the handle are just a bit too exaggerated but that could be personal preference.
Suggestions aside, I’d love to hear more about your experience with Blender 2.8. Were there any new tools/mechanics that you found particularly useful in creating this model?
Of course! Blender 2.8 is much more use friendly; the side bar as well as all of the new gizmos help user’s who aren’t used to all of Blender’s complicated menus and hotkeys. The real-time rendering engine also helps users see what the end product will look like instead of waiting forever for your scene to render.
The handle is weird, Otherwise it looks like the default Sword-Fighting sword… Texture it and it would look really nice, though you could make it longer and sharper-looking . Good job buddy