It’s a farming game, and each person has their own farm, but because of this, if your friend is playing then the game will always put you in their server. This means that you can never have your own farm unless none of your friends are playing.
It would be great if there was an option in the Configure Place settings that allowed owners to disable the friend pairing system.
so, your problem is that the server (for example) may only have 1 player, but has 2 players for some reason.
If so, you might want to edit these 2 options in your game settings:
Preferred Player Count:
Maximum Player Count:
Set them to the same number and the problem should be solved.
Ah, now i understand what you mean.
In my game i actually made matchmaking, So when you enter the game you get to choose single player or multiplayer or the option to make a party with friends or so, so you actually have a choice of what you want.
I can see why you want an option but honestly it seems like a flaw in your own design that your game can’t handle two people at once. Why would I not want to play with a friend?
You can always make a lobby and use reserved servers to spawn singleplayer servers which can potentially contain more people. Then you can teleport players to their friends when they choose to visit them from their own server.
I think he has a game where the entire map only has (space for) a single farm which is operable by a single player, so if multiple players join the same server then you can’t have your own place without your friends possibly interfering.
(Not saying that he should prevent people from playing with their friends, just that it’s not a terrible idea to let people choose to do stuff in a singleplayer fashion)
What if you expanded the map to where it could fit four farms, but had the extra areas initially closed off until another player joined the game? When the friend joined their game, they could opt to either farm on a plot of their own or help out with the friends’ farm.
Did you see my post before that about Reserved Servers? You would have a lobby place where people can choose to start their own server or join a friend’s, and each new server started would just have a player count of 8 or something to accommodate for friends wanting to join your server. It would always be 1/8 filled, unless you allow friends to join for example.