In a game im working on for a commission (i was hired to fix the lag btw) when a game starts you get put into a arena etc… but the FPS drops from around 100~ to 20-25 constant until the game ends.
Ive ran as many checks as i can to find out what is causing the lag but i am unable to find the cause.
What i have found is the following:
Micro Profiler is good but sometimes it doesn’t help, you should use memory section in console and luau heap too, also the most usefull methood is to look for loops/complex functions connected to run service or heavy math, those elements are always laggy