P6 Rig | A Minecraft-Like rig that works with 64x64 Textures and R6 Animations

The image you attached uses the old minecraft skin format which has only one UV for both arms

I would attach an image to show you what I mean but Im not able to find any good examples sorry

I was going to ask how you made your texture ids work just fine with transparency but then realized since I’ve messed with transparency before, your method works but of course the downsides like particles not showing on top or glass making those meshes disappear sucks, I’m planning on using the new editable images for loading the skins onto the model I’ve made, either way this Rig is awesome and made me want to improve mine!

https://x.com/shinonDev/status/1719576695177375830?s=20

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great job
very cool
image
bruuuh

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