(I suspect someone has brought up with issue before, but I can’t yet find out where, sorry if this issue has been addressed already)
I’ve been encountering an odd studio bug for some time relating to a slight offset when moving models in studio mode. I first noticed it around 2 months ago, though I assume it has been a problem before that, and have had to deal with it ever since.
On the right, is the original model, while on the left is the same model I have copied and moved and rotated many (~20) times. This problem occurs every time I do this test. Ideally, I would not have to worry about my model breaking when moving it around a lot. I know there are problems with parts offsetting, but this is an odd instance where the model and its parts are being moved on a perfectly 0,0,0 baseplate. I would love to know if there is a solution for this.