ScriptOn
(Genya)
March 16, 2017, 9:21pm
#1
You can currently click on colors in a particle to make then tween between Color3(1) → Color3(2).
What if you could click on size on a particle and tween between Vector2(1) → Vector2(2).
You’d be able to edit individual axis and such. It’d be useful for many things, mostly cartoon-style effects, but still.
As8D
(as8d)
March 16, 2017, 9:29pm
#2
This is a NumberSequence, so you can interpolate its size already (unless I’m mistaking what you mean by tweening in this context) - are you suggesting giving a way to have Vector2s for the size of a particle? That’d be good IMO, and has been suggested before along with some other useful particle additions.
Awhile back I fiddled around with particles in another engine and decided to translate some of it’s more helpful and neat features to Roblox to try getting them added. It’d be great if anyone reading this would post their own use cases.
[size=20]Additions[/size]
Alignment
How the alignment of the particles is determined.
Billboard
Particles rotate to face the viewer (current behavior).
Fixed (example )
Particles don't automatically rotate. Instead the rotation is based on the FixedRotation …
ScriptOn
(Genya)
March 16, 2017, 9:31pm
#3
We have size scale, which is similar but different.
I want x and y size, which lets us make something extra wide/skinny on one axis while the other axis can do something individual.
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