I am trying to create a muzzle flash effect for my viewmodel. The particles are kept inside a Attachment, inside the viewmodel. In studio, the particles appear how I want them to, however, when I test the game some of the particles aren’t showing up or not appearing correctly. The strange thing is, I have another gun with the exact same particles and it is appearing correctly.
How the particles should appear: (in studio)
How the paricles are appearing: (in studio test mode ingame)
Any reasonable explanation for this? This has been very frustrating to deal with.