Particles with transparency 0 transparent due to camera angle?


As you can see in the pictures with different camera angles the result is this

Expected behavior

Particles with transparency 0 should always show first and not transparent unless AlwaysOnTop is set to true or the particle’s transparency allows to see the surface gui’s text


image

seems to happen with UI too

1 Like

Thanks for the report!! Just sent this to the team :slight_smile: