Pinewood Builders Security Team Handbook 11/10/2019


Pinewood Builders Security Team

The following document is the official PBST handbook, written by the Commanders for all PBST members. Please read it carefully.

Failure to follow the handbook may lead to punishments, ranging from a simple warning to a demotion or even blacklist.

Updates to this handbook will be specified.

Last updated on October 9th, 2021
MEGA event scheduling rules

Peace through Strength!

Basic duties

  • Protect the core from melting/freezing down
  • Keep players safe from mutants, OP Weapon attackers, and disasters
  • Patrol the facilities for exploiters and Mass Random Killers, and call PIA if these are present
  • Evacuate visitors first before rescuing yourself and other PBST, and try your hardest to help others

Basic Rules

  1. Follow the ROBLOX Community Rules and the Pinewood Builders Game Rules at all times. Exploiting and glitching, in particular, is a big no-no.

  2. Wear your uniform and ranktag while on duty. You can only take PBST Weapons if you’re wearing these.
    2a. To enter the core, you must put on a Hazmat suit, then equip the lanyard with the command !PBSTHazmat
    2b. Don’t become a mutant while on duty, other PBST will kill you immediately.

  3. Use your weapons responsibly when on duty.
    3a. Don’t use PBST Weapons to randomly kill players or to cause a melt-or freezedown, unless TMS is hosting a reverse raid or a Commander gives a direct order.
    3b. You can’t use tools & weapons from other Pinewood subgroups (like PET or TMS) when on duty as PBST. Make sure they’re not in your inventory.
    3c. If you use non-PBST weapons on duty (like the OP Weapons of the gamepass or credit-earned guns), you have to follow the same rules as if they were PBST Weapons.

  4. Always give people a warning, and only engage in combat if they don’t listen.
    4a. This rule has exceptions, they are listed further down.

  5. Don’t ‘revenge kill’, i.e. killing someone just because they killed you.
    5a. Though if they come back and start messing with core controls or breaking other rules, you may kill them without warning as they have proven themselves to be hostile (see Rule 4 exceptions).

  6. TMS with the red ranktag and black uniform are to be killed on sight.
    6a. TMS with only the ranktag but no uniform may be killed without warning if they try to destroy the core.
    6b. Players with a TMS uniform but not the ranktag are to be treated as regular visitors.

  7. PBCC’s spawn area, the PET HQ, the PBST room and the TMS hideout are no-kill zones for PBST and TMS. Everyone should be allowed to take uniforms and loadouts without being insta-killed the moment they exit.
    7a. Don’t run to these areas to try to get out of combat mid-fight and claim “no-kill zone”.

Reminders to all PBST members

  • You may not discuss or show yourself exploiting in games within our communications servers.
  • We are not at war with Innovation Inc. or any other groups, don’t be hostile to them in any way.
  • Do not try to evade a punishment. Doing so will only make it worse for yourself.
  • Do not steal any assets that relate to Pinewood Builders or its members, including but not limited to: Game assets, uniforms, and community-made artwork. You will be blacklisted if you refuse to remove stolen assets.
  • You are not allowed to share/sell accounts with PBST points/ranks.
  • Follow orders from your superiors and be respectful to your fellow players. Don’t act like you’re the boss of the game.
  • Glitching is severely frowned upon, doing this at events can get you put on KoS for all sides until the event ends.
  • Commanders can remove a user from a PBST position for poor behavior, both in the communications server and in-game. This includes toxicity, inappropriate behavior, etc. Anyone who acts in ways not suitable for his/her rank will see that rank revoked.



Cadet is the default rank, given on joining the group. They have access to a protective riot shield and a very low damage baton.


The medium ranks of PBST, these players are the main force of PBST, protecting the facilities with their weapons.


  • Tier 1: 75 points and passing Tier evaluation (see the Becoming a Tier chapter for more information).
  • Tier 2: 200 points.
  • Tier 3: 400 points.
  • Advanced Tier: 750 points.

Loadout given

  • Tier 1: Low damage baton, riot shield, taser, PBST pistol.
  • Tier 2: Mid damage baton, riot shield, taser, PBST pistol, PBST rifle.
  • Tier 3: High damage baton, riot shield, taser, PBST pistol, PBST rifle, PBST Submachine gun.
  • Advanced Tier: High damage baton, riot shield, taser, PBST pistol, PBST rifle, PBST Submachine gun, gravity disruptor.

Duties & Perks

  • Ability to call PBST backup using !call (use this wisely!)
  • Comms server only: Access to reward requests, where you can request bonus points for helpful PBST you saw in-game. Supply evidence!
  • Be a role model to Cadets, rule violations may lead to a larger punishment. You have been warned.

Elite Tiers

Handpicked by Commanders, Elite Tiers are in charge of leading their fellow Tiers and Cadets to victory over TMS, and they can host patrols to guard the facilities. They are PBST’s role models. Elite Tiers are required to be in the Communications server, since most of their duties rely on it.

Requirement: Handpicked from Advanced Tiers. Current ET’s and above can suggest Advanced Tiers for Elite Tier. Commanders will vote on their promotion.

Loadout given: High damage baton, riot shield, taser, PBST pistol, PBST rifle, PBST Submachine gun, gravity disruptor, heal shield.

Duties & Perks

  • Main duty: oversee TMS raids: lead PBST, log their attendance and hand out points accordingly. This must be done AT LEAST once every 3 weeks unless there is a valid inactivity notice or valid excuse supplied by a higher-ranking official. (See the TMS raids chapter for more information).
  • Access to a custom uniform with the !et1 command.
  • Host patrols with permission from a Commander. They take a group of players on patrol in a PB facility, and simulate the experience for points. (See the Patrols chapter for more information).
  • Order a Kill on Sight during TMS Raids and Patrols. All PBST get free reign to kill that player whenever they see him/her, except in places that would count as spawnkilling.

Field Tiers

Handpicked by Commanders from the best Elite Tiers, Field Tiers enjoy the highest trust and additional perks.

Requirement: Handpicked from Elite Tiers. ET’s and above can suggest Elite Tiers for Field Tier. Commanders will vote on their promotion.

Loadout given: High damage baton, riot shield, taser, PBST pistol, PBST rifle, PBST Submachine gun, gravity disruptor, heal shield, sentry.

Duties & Perks (mostly identical to Elite Tier)

  • Main duty: oversee TMS raids: lead PBST, log their attendance and hand out points accordingly. This must be done AT LEAST once every 3 weeks unless there is a valid inactivity notice or valid excuse supplied by a higher-ranking official. (See the TMS raids chapter for more information).
  • Access to a custom uniform with the !et2 command.
  • Host patrols with permission from a Commander. They take a group of players on patrol in a PB facility, and simulate the experience for points. (See the Patrols chapter for more information).
  • Order a Kill on Sight during TMS Raids and Patrols. All PBST get free reign to kill that player whenever they see him/her, except in places that would count as spawnkilling.
  • Order room restrictions during TMS Raids and Patrols. Only on-duty PBST will be allowed to enter a restricted room.

Special Defense


  • Be in the Communications server
  • Have 2-step verification on all relevant connected accounts
  • 950 points
  • Be selected for an SD Evaluation: host a PBST Training and your performance will be closely watched

Duties & Perks

  • Order room restrictions and KoS at any time
  • Uniform optional, not required
  • Kronos mod at training facilities (use this wisely!)
  • Host trainings, tier evals, mass patrols, etc. with permission from a Commander. Events aren’t allowed to overlap with each other. SD’s can “take” slots previously occupied by ET+.
  • Primary duty: hosting (if granted permission) and raid response leading. One of these two should be done AT LEAST once every 2 weeks unless there is a valid inactivity notice or valid excuse supplied by a higher-ranking official.
  • Reward/Punishment requests for lower ranks. SD’s are encouraged to do this but they aren’t exactly forced to. Though, if an SD is found purposefully ignoring an extreme case over favoritism, he/she will be warned/punished.
  • Secondary duty: moderate the Comms server.



  • Commander vote on your promotion from SD to Commander
    To become a Commander, all the current Commanders have to vote on your promotion. Only SD’s are eligible for this promotion.

Primary duties

  • Participation in votes. All Commanders should cast their vote most of the time. If a Commander has no opinion, they can abstain. The HoS can override a vote when he provides a valid reason.
  • Handling operations, promotions, points, and being responsible for all changes done to the group.
  • Hosting events, this must be done AT LEAST once a month unless there is a valid inactivity notice or valid excuse by a higher-ranking official.

Secondary duties

  • Moderate the Comms server
  • Enforce the handbook in-game


  • Can maintain their rank when on extended leave, or leave and have their rank restored upon returning.
  • Overlap events with other, previously scheduled events.

How to patrol

To be on duty for Security, you need to wear an official uniform and have your Kronos ranktag set to Security. Make sure that your avatar allows for a visible uniform, don’t use packages that hide clothes.

If you don’t have both ranktag and uniform you won’t count as on-duty, and you won’t be allowed to take PBST Weapons.


The official PBST uniforms can be found in the store of the PBST group. All facilities have a shopping cart button on your screen where you can buy these uniforms as well. Buying a uniform from and equipping it on your Roblox avatar is the easiest way to get an official uniform.

If you have no robux, you can use uniform givers in most facilities. You can also buy donor commands to use the !shirt & !pants commands.

Locations of the uniform givers in facilities

Pinewood Space Station, Pinewood Space Shuttle Advantage and Mega Miners have no PBST uniform givers.

PET Suits

The PET Suits are not official PBST uniforms, you can only wear them in specific cases. You must keep your ranktag on Security.

  • Hazmat suit: Use the PBST lanyard. Equip the Hazmat Suit, then use the command !pbsthazmat.
  • Fire Suit: Wear a PBST uniform over it. Equip the Fire Suit, then return to the uniform givers (or use donor commands).


The ranktag is the small text above your avatar in Pinewood facilities, displaying the rank in the group you selected. If it’s off, Use the command !ranktag on. Use !setgroup PBST to set it to Security.

New players, unfamiliar with ranktags, may have theirs on Security without intending to be on duty. Do not warn them about this.

Going off duty

To go off-duty, remove your uniform and PBST weapons. Reset character if required.

It is highly recommended you remove your Security ranktag as well, by using the command !setgroup PB/PET/PBQA... to change to any other PB group you’re in, or use !ranktag off to turn it off entirely.

Usage of weapons

If you see anyone changing the core controls to invoke a melt- or freezedown, Rule 4 states you have to give them a warning. If they ignore your warning and change the controls a second time, you are allowed to kill them.

Exceptions to rule 4

On a few occasions, you can kill players without needing to warn them first:

  • Players who have been warned and killed for changing the core controls to melt- or freezedown (or breaking other rules), and still come back to do the same
  • Players who were hostile to Security, and are now changing the core controls to melt- or freezedown
  • Players who are spamming the reactor power button at PBCC, trying to get it locked
  • Players who are caught sabotaging the coolant pipe (or fixing it if the core is approaching freezedown)
  • Players with the TMS ranktag who are changing the core controls to melt- or freezedown (even if they aren’t wearing the TMS uniform)
  • Players who are setting trains on fire, or trying to ignite nuke trains to explode
  • Only when the core is less than 1000° from melt- or freezedown, any players who are setting the core controls disadvantageously to PBST
  • Only during melt- or freezedown, players who touch the emergency coolant and rockets at PBCC

Aside from the core controls, you are expected to use your weapons responsibly (see Rule 3). Self-defense is allowed, and protecting visitors or fellow PBST from attackers is also okay.

Kill on Sight (KoS)

Any person on KoS is to be killed immediately upon seeing them. TMS, exploiters and mutants of PBCC are on KoS by default. If you attack an exploiter, make sure somebody is recording it so the PIA will have evidence to ban them.

Only SD+ can place somebody on KoS for all PBST to follow.

During TMS Raids and PBST Patrol events, an Elite Tier+ can place KoS orders which last for the duration of the raid. An SD+ can override this order if they join.

Specific actions can get you placed on KoS for all sides during TMS raids, more on that in the corresponding chapter.

Room restriction

In general, all facilities are accessible to all players. Unless you know a player will be hostile or attempt to melt/freeze the core, do not prevent them from entering.

Only an SD+ is allowed to order a room to be restricted. Field Tiers are also authorized to order room restrictions during TMS Raids & patrols.

If an SD+ or authorized Field Tier orders to restrict a room, only on-duty PBST will be allowed in there. All non-PBST will be ordered to leave immediately, and killed if they refuse to go.

How to deal with…


If a Security member is found breaking a rule in the handbook, alert them of their wrongdoing and give them a warning. If said Security member doesn’t listen or actually uses their weapons irresponsibly, kill them.

If the rogue PBST is acting way out of line, you can use the Comms server to send a handbook violation report. Make sure you have evidence of the user breaking the rules, and being warned for it.

If a Tier is being abusive with their weapons, record the evidence and send it to an SD+.


Exploiting is using any external program to alter gameplay, like autoclicker, glitching and hacking. It is against Roblox ToS.

If you see an exploiter, call PIA with the !call command so they can be banned. If you can, record them exploiting so the PIA will have evidence to ban them. You are free to attack and kill the exploiters until they are banned. Should the exploiter leave before PIA arrive, give the recording to the PIA so that they still have the evidence they need to ban the exploiter.

Important facilities to patrol

Pinewood Computer Core (PBCC)

Pinewood Computer Core is Pinewood Builders’ most frequently visited game, making it the main place of interest for PBST to patrol.

Controlling the temperature

PBST’s main goal in this game is to prevent the core from melting or freezing. Work together to make sure the core stays in balance. The following chart shows how different settings affect the temperature:


The coolant is the most vital piece of the core controls, doing a -14° cooldown effect when in operation. It’s also the most vulnerable, and several items need to be set to keep the coolant going.

  • The coolant pumps must be turned on.
  • The coolant production needs to be active, since the pumps will shut down without coolant in the tank. Trains can also supply additional coolant.
  • In Admin control, the coolant supply button must be turned on.

Additionally, the coolant pipe at the mainframe can be sabotaged, reducing its cooling effect to -12°. If the coolant works beneficial to PBST, you can shoot people who sabotage the coolant without warning. However, if the core is approaching freezedown, PBST can sabotage the coolant as well. This may only be done if the coolant is working disadvantageously to PBST.

Emergency Coolant

If your efforts fail and a meltdown does occur, you can go to the Emergency Coolant at Sector G to try to rescue the core. Use the Security Code to get in (the code that’s announced in-game) and bring the rods to levels between 69% and 81%. Keep as many rods as possible within these levels until the timer hits 0.

Success rates for the number of coolant rods green when the countdown hits 0:
1: 10%
2: 25%
3: 90%

Successful activation of the E-coolant will set the temperature back to 3500 degrees.

Aside from melt- and freezedown, PBCC also features various ‘disasters’, some of which require PBST to evacuate the visitors.


Plasma surge or radiation flood are both events where PBST has to evacuate the core mainframe area. Guide the players out of the danger zone.

The magma event is similar, but more drastic. The only safe zones are the spawn area and the cafeteria/admin control. Quickly bring everybody there before the magma reaches them and kills them.

If you see a green, damaging, growling abomination, it’s a mutant, kill it at once. Rule 2b applies, PBST members may not become mutants while on duty.


PBCC has a protection in place to prevent spawnkilling, since it’s against the game rules. It extends through the shop and stairwell and ends past the yellow line at the bottom of the elevator.

Should you discover your weapon does allow you to spawnkill, don’t do it (unless it’s in self-defense, an exploiter, or someone you were already in combat with).

Camping right outside the spawn border and blocking it may also be considered spawnkilling.


PBST can clean up derailed trains if they’re blocking the tracks, preventing other trains from going by. Find the driver’s seat and sit on it, then click “remove train”. You are free to use your taser if somebody is still in the driver’s seat and refuses to remove the train himself.

Nuke trains are an additional danger since the nukes can explode, killing everyone nearby. Remove these trains as quickly as possible if any nukes are flashing red. If you see someone trying to explode a nuke train on purpose, you can kill that person without warning.

Trains and other vehicles can be flown to places they shouldn’t be at. If you see someone flying a vehicle, you can use your taser to stop them. Remove any vehicle that has been flown.

PBST Activity Center (PBSTAC)

The PBST Activity Center is the main facility for trainings and various other activities. You can practice one of the obbies like the Gamma Obby, the Vortex of Rage, or the Tall Towers. It also features a simulation of the core at PBCC with all the variables to change the temperature, and it will melt- or freeze down too.

PBSTAC can be visited by Raiders, who will kill mercilessly with their OP Weapons. They are KoS and patrolling PBST members have to join forces to keep them at bay.

Also be on the lookout for monsters like zombies, skeletons, or worse…

Other groups you may encounter

Pinewood Emergency Team (PET)

The Pinewood Emergency Team is set up as an emergency response group to a few types of emergencies at Pinewood facilities. They often help PBST in our mission to keep them safe. If no PET members are on-site and a fire or radiation spill needs to be dealt with at once, PBST is allowed to help put out the fire or stop the spill.

PET has 3 subdivisions: Medical, Fire & Hazmat, each with their own uniform.

  • The Hazmat suit will allow you to enter the core even if the temperature is over 3000°. If you wear this while on-duty as PBST, use the command !pbsthazmat to get a lanyard and indicate you’re on duty.
  • If you want to use the PET Fire Suit, you must wear a PBST Uniform over it.
  • You can’t wear the PET Medical suit while on-duty for PBST, since it alters your avatar’s shirt & pants.

You can switch between being on-duty for PBST or PET by using the !setgroup command. PET has its own set of tools, and you may not use PET tools when on-duty for PBST, and vice versa.

Read the PET handbook for more details on how PET works: Pinewood Emergency Team Handbook

The Mayhem Syndicate (TMS)

The Mayhem Syndicate is the opposite of PBST. Where we intend to protect the core, they intend to melt or freeze it. They often join a game in a raid, and when this happens you are advised to call for backup.

TMS can be recognized by the red ranktag and the black uniform. Any TMS with ranktag+uniform is Kill on Sight (KoS) by default. TMS with the ranktag and a core suit or any PET suit are KoS as well.

TMS with only the ranktag but no valid uniform may be killed without warning if they actively try to destroy the core. Players with the TMS uniform but not the ranktag are not KoS, treat them as any other visitor.

The only place where TMS may not be killed is at the TMS loadouts near the cargo trains. You have to give TMS a fair chance to take their loadouts, as they will do the same for PBST loadouts. Do not camp at the TMS loadouts.

As with all armed hostiles, you are allowed to fight back if TMS attacks you, even if they seem to be on their way to get their loadouts. Also, if a TMS tries to run for the loadout room and call “protection”, you can still kill them as rule 7a states.

More information about TMS Raids is in the chapter below, under the ‘Trainings and ranking up’ category.

TMS also has its own handbook for more information on how they operate: The Mayhem Syndicate Handbook

Trainings and ranking up

NOTE: Instructions in trainings are given in English, so understanding English is required.

PBST Points

To rank up in the group, you need PBST points, which you can earn in various ways. The point requirements for any rank can be found at the spawn in PBST Activity Center. Note that ST Exp and Patrol Time of the Activity Center are not the same as PBST points, nor are PBCC Credits.

You can view your point stats with the !mypoints command in any Pinewood facility, or in the Points Room of the Pinewood Builders Data Storage Facility.

The schedule for all upcoming PBST events can be found at the PBST room at PBCC, and at the Pinewood Builders Data Storage Facility. Keep an eye on the group shout as well.

TMS Raids

TMS raids are organized attacks hosted by TMS Captains and above. Elite Tiers+ will call PBST to respond to them, and monitor everyone’s performance to give points accordingly. They may do periodic checks to see who is attending on PBST’s side. This is the most recommended way to earn points.

The TMS raids have levels assigned to them, between 0 and 3. This level determines the base points PBST earn when responding to this raid. Players with outstanding performance or leadership can earn up to 2 bonus points. However, players who only attend part of the raid or perform poorly get fewer points.

Level 0 raid (Practice raid) : 2 base points, only one person can get only one bonus point.
Level 1 raid : 4 base points
Level 2 raid : 6 base points
Level 3 raid (Mega raid) : 8 base points


Hosted patrols aim to simulate the experience of patrolling the facilities in a group. The host and their assistants will let people join a server through their profile and monitor how everyone does. These patrols often prompt responses from TMS in a “patrol raid”.

Patrols, like other events, can only be scheduled with permission from a Commander.

Like TMS raids, patrols are split into levels which determine the base points PBST earn when attending. Players with outstanding performance or leadership can earn 1 bonus point. However, players who only attend part of the raid or perform poorly get fewer points. Practice patrols have 0 base points, so you can only earn a point there as bonus.

Level 0 patrol (Practice patrol) : 0 base points, 20-30 minutes. Hosted by Elite Tier+.
Level 1 patrol : 2 base points, 30-60 minutes. Hosted by Elite Tier+.
Level 2 patrol : 4 base points, 1 hour or longer. Hosted by Field Tier+.
Level 3 patrol (Mega patrol) : 8 base points, 1 hour or longer. Hosted by SD+, similar to Mega Training.

Raid & patrol rules

In TMS Raids and PBST Patrols, a number of subgroup-wide rules are in place to keep things organized.

If you’re already on duty in a PBCC server when a raid/patrol starts there, you can participate right away. If you don’t want to participate, go off-duty (read the corresponding chapter above).

If you’re off-duty when an event begins and you want to participate, you have to pick a side and fight on that side until the raid ends. Do not change sides mid-event. This also applies if you are neutral or off-duty and decide to participate anyway. Beware that choosing to side with either TMS or PBST in a raid/patrol might get you put on KoS by the other side until the event ends.

If TMS has achieved a melt- or freezedown, they may do a “Yes-Survivor” run and help out civilians to escape in the rockets. Their KoS will be lifted if they do this, and standard warning rules apply instead (Rule 4 and its exeptions).

Using glitches is not allowed in raids & patrols. Doing this, even as a neutral, will get you put on KoS by all sides until the raid ends. A glitch is any game mechanic that was unintentionally left in.

Repeated rulebreaking, toxicity or general troublemaking may get you blacklisted from raids & patrols, you’ll be on global KoS during all raids & patrols in public servers. If a raid/patrol is hosted in private server, you’ll be banned from it.


SD’s and Commanders regularly host trainings, which are an alternative way to earn points. You can earn up to 5 points in a normal training. The better you perform, the more points you get.

Make sure to join the training in time (preferably 5-10 minutes before the scheduled starting time). If the server is full, another host is allowed to step in and host at a second server, possibly in another training facility at the host’s decision.

Training rules
  • Listen to the host and follow his/her orders.
  • Do not take your loadouts, the host will give you what you need in every activity.
  • Always wear a PBST uniform in the training.
  • While anyone can assist a training, do not ask to be an assistant.
  • If you are selected to assist, you may be given temporary admin powers which are strictly for that specific training. Abuse of these powers will result in severe punishment.
  • You can use the command !traininginfo at any PB facility to get info about frequently used terms in trainings, and information about PTS.

On top of the normal trainings, there can be a few other types of training:

  • Mega Training, every other Saturday at 5:00 PM UTC. You can earn double points there (up to 10).
  • Disciplinary Training (DT), which is stricter and more focused on discipline. You’ll be kicked from the training if you misbehave. Points are handed out normally (up to 5).
  • Super Training, Hosted on special occasions. You can earn double points there (up to 10).

Keep an eye on the scheduler for any of these trainings.


Events can only be scheduled with permission from a Commander.

ET’s and FT’s can only schedule patrols. They have a few restrictions:

  • One ET/FT can only host one patrol per day.
  • When scheduling a patrol, its beginning and end has to leave a gap of at least 1 hour between the beginning & end of previously scheduled events.
  • ET’s/FT’s can’t schedule on top of other events.

SD’s can schedule patrols, trainings, DT’s and Tier Evaluations. No time gap is required, but the event they schedule can’t overlap with previously scheduled events.

Commanders can schedule all events, no time gap is required. Events they schedule are allowed to overlap with other events.

MEGA evets are the only exception: where a 1 hour gap before and after the event must be maintained at all times. These events include PBST Mega Trainings, TMS Mega Raids and PET Operation MEGA’s.


If no Trainings or TMS raids are happening or scheduled, you can go to Sector 2 of the Activity Center to train yourself. There are several activities to choose from, and you can earn up to 3 points depending on your rank and the difficulty you choose.


You can record yourself patrolling a facility, and post it in the Comms server to get a maximum of 5 points. Depending on the time, your actions, etc. in the recording, the points may vary.

The recording needs to be between 30 minutes and 2 hours, and there is a 24h cooldown between submissions.

Once exported, a Commander needs to log the points, and handle any promotions. This may take some time, so be patient. Do not ask Commanders to log your points or promote you.

Becoming a Tier

Once you reach 75 points, you need to take the Tier evaluation to become Tier 1. It is not recommended to get more points before your evaluation, if you take the eval while having more than 150 points you’ll be set back to 150.

As with normal trainings, the scheduled Tier evaluations can be found on the schedule at Pinewood Builders Data Storage Facility. They will be hosted regularly to accommodate all timezones. There are no points to be earned in a Tier eval.

A Tier evaluation consists of 3 parts: a quiz, a combat eval, and a test on patrolling skills. They are hosted at a dedicated server at the PBST Activity Center, accessible with the command !pbstevalserver if you have 75+ points. If you pass some parts part but fail others, you may try again at another eval and skip any part you passed before.

  • Scheduled Tier evaluations usually cover all 3 parts. The training rules will be heavily enforced here, not following them will result in an immediate fail.
  • For quiz & combat you can request a 1-on-1 eval, PM RogueVader1996, superstefano4, TheSparkedFlame, TheUnrealObama, Phantom_FR, neonweld, SnowFrosm, resupero or SourLem0n4.
  • The quiz also has a separate game where you can pass this part.

The quiz is 8 questions about this handbook, training rules, and more. You need to score at least 5/8 to pass. You can take the quiz in this game or request a 1-on-1 eval.

The combat eval consists of 3 challenges: a Level 1 SF Bot Arena, Juggernaut dodging challenge with increasing levels, and Firing Range where you have to get as many hits as you can within 60 seconds. Each completed challenge will give combat points, you need 3 combat points to pass this part.


In the patrol test, you will receive Tier 1 loadouts and be tested on skills like your abilities in combat, teamwork, and following the handbook correctly. The Tier eval assistants will present you with various situations where you have to react to appropriately.

Assisting a Tier eval

NOTE: Assisting Tier evals will be done using a Communications server, which is therefore required.

Tier 1+ can volunteer to assist a Tier eval through the comms server. Their most important task is to play out all the scenarios in the patrol part of the eval. They also help out the host with the usual stuff.

Assisting a Tier eval will get you points depending on how long you assisted. Only the assistants can earn points in the Tier eval.
30 Minutes - 3 points
1 Hour - 5 points
1 Hour and 30 minutes - 7 points
2 Hours - 10 points
2 Hours and 30 minutes - 13 points
3 Hours - 15 points


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