Hello everyone, I have almost completed the current game I am working on and while testing on different platforms I find that TextLables on Mobile devices are a lot sharper while the same on PC is a lot more pixelated.
I do get that but if that would be the case why would it be a lot more pixelated on one device and a lot sharper on another? It also isnt like im making the text lable smaller for different screen sizes, its a Surface Gui with the same size and position for every device. (I’m no expert on this topic so please correct me if I am wrong,)
Hmm
Maybe because on mobile there is less pixel on the screen then on monitor… Or no I would say it’s the resolution. Let’s compare mobile screen and monitor screen, they have size rations.