So, I’m making this Working Computer and I decided to put it in a SurfaceGui rather than a ScreenGui. However, the TextLabel is low quality.
I know that this is already been in the DevForum. But, I can’t find the CanvasSpace or CanvasSize and switching to FixedSize did nothing at all.
What I do know is that the TextLabel is getting better quality if i make it bigger. Which is what I am trying to avoid because I am doing something more like this:
Sorry if the Screenshot is Low Quality .-.
The Images are fine as you can see at the top right corner and the bottom left corner.
And I don’t have any problem at the TextLabel when it is in a ScreenGui.
On the SurfaceGui object (properties panel) there should be a sizing section with a PixelsPerStud property. Try playing with that (larger numbers should make the text less pixelated for attached labels).
It’s still there. Make sure you have the SurfaceGui object selected and not something inside like a Frame. Scroll all the way to the bottom of the Properties window to the “Sizing” section.