Their FPS starts off normally but then rapidly drops to single digit numbers within 5-15 minutes. In one report, their FPS dropped from 45 FPS to 8 in the span of 15 minutes. It is odd as i have not made any recent updates to the game that would cause this to occur
What is strange is that it only seems to effect clients that use roblox launched directly from the website. Roblox app and mobile players are completely unaffected
This is the microprofiler dump of one of the players affected by this issue
Same happening to my places, lowering the graphics to 9 or lower usually fixes the significant FPS drops, but I haven’t changed anything in my game either.
Disabling Future lighting technology also seems to fix the performance issues, could it be related to that?
Same thing is happening here in Phantom Forces though not as severe. (around 4ms on average)
I noticed this performance hit is always apparent when there is particle emitters in the viewing frustum of the camera. I don’t know exactly when this started happening but it was definitely sometime in the past week.
EDIT: I believe this is directly tied with this issue
I fixed this with updating my directx-vulkan driver to the latest version, however I’m on Linux. Also, the player works for me now, only the Studio doesn’t work.