Plans for dev access to automated testing tools?

We were discussing the value in leveraging tools for automated testing in our game. Obviously this wouldn’t replace our full QA process, but if we could automate some of our tests, we could improve our efficiency significantly. Things like player movement, button pressing, etc.

What are your plans on allowing developers to access some of these tools?

5 Likes

How would these features work? Would there be some sort of API for them, so that you could essentially create bots to automate testing certain game aspects?

How would these even work? My best guess is that you would observe a robot with an AI.

could work much simpler, virtualuser, virtualinputmanager

doesn’t seem to be that hard a feature to add I don’t think.

1 Like

Yes, making VirtualInputManager accessible top us would solve our issue. This appears to be used for automated test inside Roblox already. I would be nice if we could use it too.

1 Like

This would make a lot of my testing simpler and easier