I suggest that 2 new events are added to the Player object;
-Player.Emoted
-Player.EmoteEnded
Are you suggesting the former would connect when a player chats one of the ā/eā emotes, and the latter when that emote stops playing?
Yes.
I suggest that 2 new events are added to the Player object;
-Player.Emoted
-Player.EmoteEnded
Are you suggesting the former would connect when a player chats one of the ā/eā emotes, and the latter when that emote stops playing?
Yes.