As a Roblox developer, it is currently hard to optimize my game for users who have less advanced hardware. While the existing graphics settings does this pretty well, I’d like to be able to see what players have their graphics set to and modify aspects of my game using it. As far as I am aware, there’s no current way to do this.
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I believe you can read a player’s graphics level by using this
> UserSettings():GetService("UserGameSettings").SavedQualityLevel
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Aha! Thanks. I felt like this already existed but I couldn’t find it anywhere.
Keep in mind that it won’t allow you to read an accurate level when the user has set it on “Automatic”.
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