Players able to jump out of seat even when JumpPower and JumpHeight are 0 and Jumping state is disabled

Players are sometimes able to leave a seat (specifically a vehicle seat in this case, but same may also apply to a regular seat) even when JumpPower and JumpHeight are 0 and HumanoidStateType.Jumping is set to false.

Code I am using to disable jumping:
image

Expected behavior

I expect the player to not be able to leave the seat consistently.

6 Likes

This is a very impactful bug as my game has all the vehicles jump-locked. Please fix as soon as possible!

4 Likes

Bump. This issue still has not been fixed and it’s somehow even more impactful than before.