Keeping it simple and clear. How would I clone an instance in my plugin script? If I try to do this it would throw an error even with WaitForChild and FindFirstChild used. Nothing seems to work. What i’m trying to do is just copying an ScreenGui just an example in my plugin script however this shows in the output.
no, that should be right
Could you toggle Plugin Debugging Enabled in your studio settings? It should show a service called PluginDebugService after, which is where all the local plugins themselves will be. Then review the hierarchy of this plugin to see if anything looks off.