Do you plan on replacing it with the Outline Instance when that releases?
Maybe! Depends if it’s performant.
This literally helps me so much, highly recommend this plugin like for real.
Alright, I’m sold lol.
Edit: Just tried the plugin out, this makes building so much easier and more efficient! The blender-style circle select as well as being able to select parts in a model is a game changer!! Thanks for making this!
I found something that you probably cant really fix so when i bind the circle select to C and try to use the c keybind in F3X the circle select takes priority is there a way to fix this other then changing the hotkey?
There’s no way to change that, sadly. That’s really an issue with the F3X plugin.
- Is it possible for you to change the color of the selection box based on the user settings? It’s a little bit strange seeing blue mix with orange.
- I’ve been wanting this for a long time, but can you group all your building plugins into one plugin section? @stravant did this with his plugins.
Indeed it is!
Selection Color = settings().Studio["Select Color"]
Selection Thickness = game:GetService("Selection").SelectionThickness
Accessing settings()
seems sketchy, but it’s okay. We’re exposing new settings through proper APIs and making them inaccessible on the settings object, but the existing ones that are public on the settings object are grandfathered in.
Definitely going to try this out. This looks really well done and is going to save me a lot of time.
I always hated the normal selection tool because it can select parts that aren’t on screen. This plugin is a time-saver, thank you so much for this!
Finally selecting parts have never been this easy without this plugin
BRO THIS IS SO HELPFUL FOR reducing memory for some maps
Don’t exactly know what’s causing it, but when you stop using a selector and you try to move the selected parts it lags my entire studio a whole lot.
Other than that, really cool plugin!
Yet I know selecting descendants of models is a feature of this plugin, can we have an option where it select a model instead of it’s descendants? It will help a lot for grouping different models into one model / folder.
blender, my love
this is going to save me so much time selecting stuff
Congrats on the success! I don’t know if you saw but a popular youtuber (RoBuilder) has made a video of your plugin! It deserves a video though, this plugin is amazing and will save so much time!
Makes my job 100x easier, i’ve waited for plugin like this for a long time. Thanks
Looks great! Shame I can’t get it due to the outage.
How did I not see this earlier?
“I NEED THIS NOW, GET IN MY LIFE!!”
-Jaiden Animations (Stole her quote lol)
i have a suggestion could you add a feature that selects locked parts cause on some builds im looking for a part but everything is locked so i have to spend the time looking in the workspace for it