I use plugins, yes. Though a plugin that does almost 100% of the work for you isn’t something I support. A plugin that creates roads for you and all you have to do is click seems to take away the developer aspect of creating a game. If you are going to use plugins like this I wouldn’t consider the game to be 100% made by the developer in their own unique way. I do in-fact support plugins that can make building easier such as Gapfill, ResizeAlign, and almost any plugin made by stravant. These plugins just simply make the work a little easier, but when a plugin does the work for you it doesn’t seem like something a developer should be doing.
I’d use Archimedes two
This is a very strange argument considering you are making use of Roblox Studio and Roblox’s vast infrastructure (game servers, matchmaking, databases, distributed physics, hosting on platform, all for free). Would you want to implement and maintain all of that yourself by your argument?
If you’re making games and a plugin makes that easier for you, it would be silly not to use that plugin as a matter of principle. You want to make better games, don’t you?
I understand where you are coming from, and I am not directing my argument to every scenario. I am just trying to say that if you can see a way to make a game without using a plugin that can do it for you, then you should try and do it yourself. I do want to be able to make games easier, though in some cases plugins are not always needed, of course plugins will make it easier for you to develop a game. I just believe that if you are going to use a plugin that can do it for you, then you should at-least attempt to make it yourself before resorting to the plugin. Just to make it clear this is not a statement, just my own opinion on the subject.
REAL developers program their games from scratch in binary code.
you can do that on roblox? wow
I don’t think OP wants to spend the 2 years it will take to turn all those lines into tracks by hand. There’s a certain point where it’s more feasible to use tooling.
ROBOTS ARE TAKING OUR JOBS
/s
lol nah man its all good, just pour water on them lol
Archimedes
If you want a plugin that is good for curves and you can later add lines on then I’d recommend Archimedes. The plugin is a rather advanced plugin that does take some mathematical skill but once you get the proper values and positions you can make amazing circles, curves, etc…
The plugin can be found here
Studio Build Suite
You can also use building suites to help you with unions if you wish to make them yourself, a good example of this is studio build suite. The plugin just allows you to do so much more in such amazing detail, it is a rather simple plugin that you can learn from just experimenting.
The plugin can be found here
Hey there @Crxzycar, this is an old thread so i don’t know why I am replying
I suggest you use this plugin
3 years?! Why are you bumping a post from February 2018, that’s my question.
idk lol im just bored so replying to old stuff
This is unbelievably old, but if anyone is still coming to this thread for help, I use this plugin for roads.
This plugin doesn’t support inclinations, right? Is there a plugin that gives the possibility to make roads go up and down?
As far as I know it does support inclinations. It can be a bit odd to get used to, as you can’t just place points and expect the curve to go through them all, but you can usually get things to work fine.
There is something called “Beautiful Roads Plugin”. It is the best plugin out there go search it on the devforum.
Does it also support movement on two axis?
I think so… Not sure though.