Sounds simple enough right? RIGHT???
Wellllll
IM GOING INSANE OVER HERE!!!
Basically I want to point the players character at the mouse, which is pretty obvious on how to do:
root.CFrame = CFrame.new(root.Position,targetPo)
Easy peasy.
Except this isnt what I want.
See I need to point the character at the mouse on like all axis, so if the player looks up, their characters going to point, well UP.
Only problem with this is when rotation the root it messes with it, and uh wellll
So I thought I’d just use the motor6D in the root to change where it faces like so:
RootMotor.C1 = CFrame.new(root.Position,targetPo)
and uh that didnt work:
So like what can I do? I’ve looked at a lot of posts, but they all just seem to do the first thing I did.
So thanks~
~ Frodev