“However I don’t think adding a new category will kill anything whatsoever.”
Adding more categories isn’t the most sustainable solution. We already have way more categories than we should, and of those categories top popular is really the only one that matters in most cases, it’s the main driver.
Plus, adding a new category for “works under filtering” is really not acceptable UX wise: The user should not have to know about whether a game has Filtering enabled or not.
Why would it harm them at all? Having a “Filtered” category. They don’t need to know the meaning of the name. To us, it means filtering is enabled. To them, the games are filtered from mass free models (because most free models won’t work with filtering!!).
While we’re on the topic of how excess categories are bad…
Let’s be honest about “Top Points” and “Top Earning” categories. They’re literally mirror images of each other. Why not replace one of them? I mean seriously, look at this:
ROBLOX’s image for points is to have points as a visual cue as to how good players are doing in games. Right now, points track 1) How much money people spend in games, and 2) How long they’re playing the games. Wouldn’t it be better to change “Top Points” to “Longest Played”? Points is a duplicate of earning, so it needs to represent the other half of ROBLOX’s image.
ROBLOX’s image for points is to have points as a visual cue as to how good players are doing in games. Right now, points track 1) How much money people spend in games, and 2) How long they’re playing the games. Wouldn’t it be better to change “Top Points” to “Longest Played”? Points is a duplicate of earning, so it needs to represent the other half of ROBLOX’s image. [/quote]
I think points are still in the works. In the last Livestream where the CEO spoke, somebody asked “When will points be useful” and he said “We’re working on that” and smiled as if he knew they were useless at the time
That way it could be displayed on the place stats area as a bit of pressure to developers. Like this, it isn’t an ultimatum for the popular page, but it does allow users to find out if they’ll be safe to play the game or not.
Like I said, a category for it would be out of the question. Making FilteringEnabled vs non. a publicly relevant fact is unacceptable user experience wise.
Also, yes, we’re painfully aware of the duplication problems on the games page. It’s just very hard to make changes to the games page because it is such an important part of the site that all developers and users care about: A lot of people have to work really carefully to reach enough of an agreement that any changes to it can actually go out onto production.
[quote] Like I said, a category for it would be out of the question. Making FilteringEnabled vs non. a publicly relevant fact is unacceptable user experience wise.
Also, yes, we’re painfully aware of the duplication problems on the games page. It’s just very hard to make changes to the games page because it is such an important part of the site that all developers and users care about: A lot of people have to work really carefully to reach enough of an agreement that any changes to it can actually go out onto production. [/quote]
Tell them about “Longest Played” – it seems like a suitable category for the front page which will ensure games with high player retention remain on the front page
[quote] Like I said, a category for it would be out of the question. Making FilteringEnabled vs non. a publicly relevant fact is unacceptable user experience wise.
Also, yes, we’re painfully aware of the duplication problems on the games page. It’s just very hard to make changes to the games page because it is such an important part of the site that all developers and users care about: A lot of people have to work really carefully to reach enough of an agreement that any changes to it can actually go out onto production. [/quote]
Agree/Disagree with that. Yes, changing it can cause havoc. But you guys tend to just change the layout which pisses people off sometimes. (It takes me a week to notice, that’s how often I visit the games page)
I can almost bet that if you removed “Top Earning” right now, 99.999% of users wouldn’t even notice/care.
And why not have a category? Can you name some disadvantages of having it as a category?
The reason we use FE is to make our games secure, and to let our players know that our games are secure. Players will like games they know won’t be exploited.
IF it does get added, name it “Secure”, instead of “Filtered”, because then everyone will know what it means.
I’d actually like to see the property of filtering in a place. Call it “Secure”. Or “Protected”.
That would be a good selling point, and ROBLOX says they want us to use filtering, so why not have an indicator? Like a little badge for games that are safe? That could work instead of a category. Filtering would need to be a place property, as mentioned earlier.
“But you guys tend to just change the layout which pisses people off sometimes”
Yeah, nobody likes change, but you may be surprised to hear that when we make a significant change like the new site nav bar, we do a lot of work to make sure that the average user actually likes it better than the old version. We don’t just throw huge changes out there on a whim because we feel like it.
“I can almost bet that if you removed “Top Earning” right now, 99.999% of users wouldn’t even notice/care.”
Sure, but when you’re deciding on whether to make a change that effects a lot of users, “I bet XXX, lets do it” isn’t a very good way to go about things.
“Can you name some disadvantages of having it as a category?”
Ignoring the UX concern that I already pointed out: Category bloat. You can invent as many categories as you want, and it’s hard to point out any particular problems with a lot of them. But, obviously we can’t have all of them. Just being “not bad” isn’t enough of a good reason to use valuable space on one of the site’s most important pages.
The reason we use FE is to make our games secure, and to let our players know that our games are secure. Players will like games they know won’t be exploited.
IF it does get added, name it “Secure”, instead of “Filtered”, because then everyone will know what it means. [/quote]
No.
They will not add a category called “Secure”.
It looks bad for ROBLOX saying they only have 1 category of “Secure” games
You incentivise exploiters to go to other games.
The unintended consequence of adding this cateogry would be giving exploiters a better idea of what games are exploitable, ie) popular games that don’t show up in “Secure”.
We don’t want eachother’s games getting exploited. Literally giving the exploiters some more information does not help anyone. Also showing the outside world that ROBLOX has 1 category of “secure” games CAN’T look good for us.
How would this even be sorted? If you say most popular, then you introduce the same issue with “Top Earning” and “Top Points”
If Roblox does add more categories they shouldn’t be redundant. They should be useful.
[strike]I personally feel it’d be better to remove Top Points[/strike] (Well, it turns out, they HAVE removed “Top Points”.) and make the Popular games section 2 rows. rather than just the one.
Also, if anything is done with Filter Enabled on the Games page I feel this would be the best way to implement it: