Does it matter what part is set as the primary part? I am going to have the model spin 360 degrees, but in order to do so, I need to set a primary part.
I’m assuming no based on its description:
Does it matter what part is set as the primary part? I am going to have the model spin 360 degrees, but in order to do so, I need to set a primary part.
I’m assuming no based on its description:
Yes, the primary part will matter,
All other parts in the model will also be moved and will maintain their orientation and offset respective to the
Model.PrimaryPart
.
At least for SetPrimaryPartCFrame usage.
So, if I set a random part in the model as the primary part, it’ll cause issues? Will adding an invisible part, welded to the parts, fix the issue?
If you’re using a function like SetPrimaryPartCFrame, there will likely be a difference when selecting random parts.
An invisible welded part works for your case.
That’s also another alternative I have planned. Thank you!