I ended up using the model Vissarion shared with the module itself
Yeah I was hoping I could stick with the ModuleLoader but doesn’t seem to work for me. I’ll try to look into it as well. Great module btw thanks for sharing this!
I have tried to see why it’s not working, and I’m getting this error. I put a warn message to see whats wrong and got HTTP 403(Forbidden)

Hey! I noticed that you have to be in-game instead of studio because most features on studio are disabled!
Oh, is there any way to fix this? Because testing my game on the website each time I need to tweak one little thing is kind of tedious. But if there’s no solution I understand.
You must have done something to your module. The 403 may actually be due to a code error, if you’ve checked it then try republishing your module.
Yea, such as other modules (i.e. Basic Admin) doesn’t work for me in Studio.
Yeah, everything seems to work for me as I own it. No errors with the code on my end.
Requiring should be fixed now.
Access to API Services needs to be enabled in Studio most likely
This module is so helpful, I tried this on Typewriter. I have a feature request about this.
How about adding sound effect to this? An argument that requires sound id to play sound effect or nil, without sound effect. (sorry if I got some mistakes on my English)
I’ll be sure to add this on the next update. Thanks for the request!
The HTTP error happens because people need to own the ID / model to insert it roblox changed InsertService
Just do this:
require(ID).Parent = script.Parent
That wouldn’t work, require does NOT return the script instance, it returns based on what the ModuleScript returns
Why do I see that happen inside of the safe donation board by Nitefal ( had to say safe so you know )
The donation board I’m pretty sure already has the ModuleScript configured to clone it.
Why InsertService? Why not just write proper instructions on how to use, alongside providing the source code within the module as is done with most open-sourced projects
This is meant for a community resource and not a tutorial. I use it just so it might be easier for others to use and not get confused. I might add the module download too just in case more advanced developers might want to customize it themselves.
Ahh okay I understand now. Appreciate the contribution though gonna use it heavily in my game