Hello, I have a problem with importing viewmodel with its rig and animation. My goal is importing realistic viewmodel with a gun in it, into Roblox Studio.
I don’t use the well-known blender-roblox import plugin(i forgot its name sry) due to its incompatible nature with realistic hands.
Here is what i want to achieve :
Fire animation :
This is when I import it to roblox studio :
All bones are in correct positions but when I try to edit it with animation editor, here is what I see :
Arms, hands, magazine and other little pieces of gun moves as intended. On the other hand, I couldn’t understand why the main body of gun and bullets don’t move.
I’ll give more information on the rigging, exporting and importing settings :
Gun is composed with 3 meshes
Those are the bones, the 3 meshes are named respectively weapon1, weapon2, weapon3. (weapon1) is the parent of everything except for bullets(which is parented to magazine).
For exporting, I come to object mode tab and select all and export it with these settings :
Import settings :
Is there an idea how to solve it ? I tried re-doing all the animation, rigging etc. but didn’t work