Problem with importing Model with 200 Bones to Studio

Does anyone know why some bones just disappear when imported to roblox? You see in studio how there are big gaps with bones missing vs all the bones there in blender? It must be how importing it?


It’s likely just too much for roblox to take in, it happens for other models that are too high in polygon count, and textures and be reduced quality as well. Might not be correct but I assume its something like that.

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