Im trying to add an accessory to my character’s RightUpperLeg, however when i add it to my character the AccessoryWeld welds to lower torso instead of right upper leg.
I have done a similar accessory for LeftUpperLeg and it welds perfectly.
I used Humanoid:AddAccessory to put it in my character. I think that the problem might be in the attachment’s name. Lower torso has an attachment named “RightHipRigAttachment”, and so does Right Upper Leg. I know that Humanoid:AddAccessory attaches accessories by finding attachments that share the same name on them, however i have no idea how i could fix this. I dont know why i didnt had any problems with the weld of the left leg accessory and now this is happening.
The script:
char.Humanoid:AddAccessory(game.ReplicatedStorage:WaitForChild("RightUpperLegArmor
The accessory:
The welding problem: