Progressive Rollout of Future Lighting on Android Devices [Client Beta]

im enjoying this till it gets reverted (it just looks cool)
prob, this is a test mid-long duration rollout, before the final actual announcement, to fix some artifacts!

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It is fascinating that FIB came back again on Android devices, despite the fact that it is laggy, it doesn’t seem to crash at all just like before. Also, since I only tested it on 1 device before, now I am testing it on 2 phones; Realme C25s (Released: 2021) which is my main and Xiaomi Redmi Note 12 4G (Released: 2023), and I noticed some slight difference.

Realme C25s seemed to perform a little better than the Note 12 despite that that phone Performed well on other games (e.g. Call of Duty: Mobile)

Screenshot on Realme C25s:

Screenshot on Redmi Note 12 4G:

But overall, great job team

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if you want better results, try running in “floating” window mode, and resizing it to something small, like 75% of screen area.

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Personally, I got good results on my Redmi note 13 pro 5g (a mid-ranger)

fair but I mean they only do that with certain devices, not like 90% of devices.


This is bug I play omori

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Wow future is out and it cool, but low FPS…
I think will good if u let’s devs change technology with scripts (or add in settings, just graphics 3 or lower too small render distance, some games need more)