Previously, in the properties menu, I was able to run math equations for values, which helped a lot with positioning and scaling UI. It appears that in the latest studio version (0.663.0.6630659), this feature has broken. You can reproduce this by creating a TextLabel and attempt to put a position with a math operation.
Expected behavior
Math equations should be evaluated for the property input.
This has always worked since it was added a long while ago. I purposefully reverted my Studio version just to use this feature due to how much of a pain this bug is.
Here’s a timestamp for a 2 month old live stream where I use this feature on a UDim2:
I stand corrected. I though this only worked on Vector2 / Vector3 (don’t remember working around it when implementing the UDim part of shorthand properties pane input) but I remembered it wrong apparently.
what wrong with roblox, literally broke even simple but useful feature.
Also with IntValue when u using math, have error in console Unable to cast string to int64
While we’re at that, allow us to set IntValues and NumberValues to math.huge. Some third-party scripts that I use depend on this behavior, and it only is possible with the usage of the Command Bar. Inputting really long numbers also doesn’t work since it just caps at the maximum integer value.