As a Roblox developer, it is currently too hard to debug errors only from the error report dashboard and properly know how/why it happened.
If Roblox is able to address this issue, it would improve my development experience because it woul make every scripter’s life much easier to debug errors and quickly address them from a quick glance.
Doing so and allowing to see where the calls originated alongside the properties/variables in each of those calls would tremendously help. Here’s an example from sentry.io
