This was initially posted as a Bug Report, but it’s better as a Feature Request.
So, the feature is: Create an additional property inside ProximityPrompt to allow the Gui to be always visible for taller objects;
Below, is the original text:
1) Create a “tall” part (ex:
Size.Y. = 30)
2) Insert a ProximityPrompt inside it and set
MaxActivationDistance = 30
3) Move closer to the part to activate the ProximityPrompt
The ProximityPrompt Gui should ALWAYS appear visible to the player, regardless of the height of the part.
The ProximityPrompt’s Gui is being placed exactly AT HALF the height of the Part, where the player can only see the Gui if he zooms out of the camera:
Issue Area: Engine
Issue Type: Display