As a Roblox developer, I find it weird and somewhat cool for the new ProximityPrompt to have some sort of Tween’ing effect whenever a user is outside of the MaxActivationDistance
or inside of it when walking inside the zone or outside the zone of ProximityPrompt.
With the brand new release of ProximityPrompt and having it live inside Roblox Studio, I’ve tested around with it and also made some little fun things that would be nice to have with ProximityPrompt. However, a feature I had in mind with ProximityPrompt would be a tween effect for the UI itself as it does have tweeting and fading effects whenever holding E
or G
and especially holding it with the Mouse or Touchpad.
From my perspective of this, I think this “might” be scriptable with TweenService
using TweenSize()
and TweenPosition()
, not too sure.
Here is how the animations for the UI of ProximityPrompt look like:
This is ok to my understandings as it’s only been here for the first time, but taken as a suggestion later in the future or present anytime now.
If Roblox is able to address this issue, it would improve my experience as a user and a developer on the platform via studio because it would allow developers to possibly customize and not have to deal with a straight-up pop-up when testing and using ProximityPrompt inside studio.