What does this do?
This system allows you to easily manage what people can buy in game (like ranks, currency, etc) by easily
Disclaimers
Please note that I’m not the best at Roblox Scripting or UI design, so please don’t judge based on how bad the UI is (it’s decent in my eyes, but others might disagree) or how I handle the purchases
How do we (you guys) get it?
Just follow the steps below!
Step 1
Download the GUI file from here
Step 2
Import the file into a game via the Insert to File button
Step 3
Once imported, open the GUI and find the script called ‘Loader’
Step 4
Open the script, there you will find a function called addRow(). If you look at line 19, it will tell you the format on how to properly set it up
Step 5
You’re done
Requirements for custom purchase UI by default settings
- Must be placed inside the ‘Purchase GUI’ object
- Must be named ‘Example’
- Must have a property named ‘ProductName’ of type TextLabel
- Must have a property named ‘Description’ of type TextLabel
- Must have a property named ‘Price’ of type TextLabel
- Must have a property named ‘ProductID’ of type NumberValue (or NumValue)
Showcase
Click here for a preview of what the GUI looks like with 2 elements
Model Link
Only providing this cause people asked: Purchase GUI - Roblox
Conclusion of Post
Thanks for reading my post on my purchase system. If you like it, why don’t you show your kindness by liking or spreading this post, it’s up to you. If you wish to add something to this, please send your pull requests on the comments below or add a suggestion there, I’m all ears. Anyways, good day and good bye.