This is not how it works. Learn how to use functions and then read documentation on Instance:GetPropertyChangedSignal()
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That’s all I needed to know, thanks a ton! everything is working as it should be.
Just a quick note for those who have UIs with a rotation applied:
ClipsDescendants is ignored. People may miss this from the Developer Wiki. If you want to make use of ClipDescendants then you can’t have your UI rotations.
GuiObject.ClipsDescendants (roblox.com)
[23/10/24 Update] Just noticed I got a popular link badge and forgot about this. So, you can do this now, using CanvasGroup. You can rotate the canvas group and keep clipping for rotated child elements. Your Mileage May Vary.