R6 Accessory Texture Compression

Salutations!

Thanks for reporting!
Unfortunately, this has been addressed before in a lot of topics.
That’s intended behaviour due to R6 and R15 having different resolutions to save on memory and help performance.
As mentioned here:

I’ll close this topic for now, but if there is another issue, please open a new topic for it to be reviewed.

Thanks for your patience and your understanding.
Have a nice day!

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