R6 Animation Issue (AnimationTrack of 256 limit exceeded, it causes animations broke)

Reproduction Steps

Jump animation looks different on live experiences with R6 character. I think fall animation is playing on loop while jumping so it causes passing limit of AnimationTrack (256). It’s not a game specific issue. Happens on many games by now.

Expected Behavior

It should not pass Animator play limit of 256 with basic animations.

Actual Behavior

Issue Area: Studio
Issue Type: Other
Impact: Very High
Frequency: Often


This is a duplicate report of this: R6 animations sometimes do not load in or play (been happening in most r6 games today)

Problem was fixed but started to happen again today.

Thanks for the report. I filed a ticket to our internal database.

1 Like

It’s solved. I forgot to check the “Solution” checkmark. Please keep the current setting. Thanks!

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