Do these two animations show up blank for anyone else on the website? I believe these files may be corrupted?
As for what a normal file looks like, it has the Clip icon like this one:
Do these two animations show up blank for anyone else on the website? I believe these files may be corrupted?
As for what a normal file looks like, it has the Clip icon like this one:
this is happening to me too, but i’ve found out that the cause is the default roblox idle and fall animations never stopping on the client side, which leads to 256+ animations being played on a character at once
I’ve tried looping through the playing animations with :GetPlayingAnimationTracks(), which is how i found the cause, but stopping the animations with :Stop() literally does not remove it from the animator
I’ve discovered a solution to this problem. Many animations uploaded by Roblox doesn’t seem to work in-game today, only on studio. For a temporary fix you can import and upload Roblox’s idle animations etc inside the Animation script (180435571 & 180435792 are the idle IDs).
One of these animations is bugged,
idle = {
{ id = "http://www.roblox.com/asset/?id=460804225", weight = 1 },
{ id = "http://www.roblox.com/asset/?id=460802826", weight = 9 }
},
walk = {
{ id = "http://www.roblox.com/asset/?id=460804531", weight = 10 }
},
run = {
{ id = "http://www.roblox.com/asset/?id=460804531", weight = 10 }
},
jump = {
{ id = "http://www.roblox.com/asset/?id=460798241", weight = 10 }
},
fall = {
{ id = "http://www.roblox.com/asset/?id=460804815", weight = 10 }
},
climb = {
{ id = "http://www.roblox.com/asset/?id=460802442", weight = 10 }
},
A temp fix is to swap the default animations to the Rthro ones (also this is for R15, not sure if it will work for R6)
idle = {
{ id = "http://www.roblox.com/asset/?id=10921259953", weight = 1 },
{ id = "http://www.roblox.com/asset/?id=10921258489", weight = 9 }
},
walk = {
{ id = "http://www.roblox.com/asset/?id=10921269718", weight = 10 }
},
run = {
{ id = "http://www.roblox.com/asset/?id=10921261968", weight = 10 }
},
jump = {
{ id = "http://www.roblox.com/asset/?id=10921263860", weight = 10 }
},
fall = {
{ id = "http://www.roblox.com/asset/?id=10921263860", weight = 10 }
},
climb = {
{ id = "http://www.roblox.com/asset/?id=10921257536", weight = 10 }
},
*Update: emotes dance1, dance2, point, wave, cheer and laugh also don’t work and cause animations to break. For what ever reason dance3 still works
Yes, can vouch this works! Sucks we have to fix it ourselves but at least we can, thanks for the help.
+1,
My game teleport system is broken because of this, the only workaround I made for now is using a makeshift sit animation.
Your welcome. I made a model with the AnimSaves of all R6 animations to make it easier importing: defaultAnimationsDummy R6 - Roblox (excludes dances).
My game Framed! is currently suffering from this bug. The default tool equip animation is refusing to play on live servers. I am using the default R6 animation script and all the default R6 animations.
@kleptonaut We still haven’t got a staff response in the last 26 hours. Are you able to help us out?
The post I replied to includes a simple repro place. Hopefully it gets fixed soon!
Hi, we’ve reverted a change that likely caused this issue. Please let us know if you continue to have issues!
I’ve noticed it to, but it’s even been happening for me in games like BSS that use r15
Same issue happening again today.
Edit; it’s fixed.