Heads with Rthro heads and hats look perfectly fine on the avatar editor
But when you load into a game with r6 enabled and or forced the head and hats are incorrectly scaled
This is replicable in both the playtest mode in studio, and in live roblox games with r6 enforced
Thank you for reporting this. We’ve replicated the issue on our test environment and a fix for this will be coming soon.
It’s been a few months and this glitch is still a big issue with using rthro avatars, is a fix still coming?
This issue is still happening, and newer roblox avatar outfits are being effected by this as well: such as the druid of the owl.
This is still an issue and is resulting in catastrophic R6 avatar issues with recent bundles.
How soon is soon? It’s been quite a long time.
@Dogutsune shared this gif in the Discord server of the new T-Rex Skeleton bundle on R6.
https://gfycat.com/WarlikeAcademicAustralianfreshwatercrocodile
It’s been over two years now and Rthro outfits still look terrible in R6 in-game. Albeit not perfect, what is shown on the website is much better than being stuck with large unfitting accessories that leave the character virtually bald.